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186 topics in this forum

    • 4 replies
    • 2,655 views
  1. Linear Workflow

    • 2 replies
    • 3,229 views
  2. Import UVs to COPs

    • 3 replies
    • 1,675 views
  3. monitor comp

    • 4 replies
    • 2,187 views
  4. uber deform

    • 1 reply
    • 1,564 views
  5. Ramps

    • 8 replies
    • 2,795 views
    • 1 reply
    • 1,413 views
    • 6 replies
    • 3,071 views
  6. Game Engine Render

    • 2 replies
    • 2,625 views
  7. Pulldown COP

    • 1 reply
    • 1,450 views
    • 6 replies
    • 3,368 views
  8. render a comp

    • 1 reply
    • 1,409 views
    • 1 reply
    • 1,727 views
  9. OpenEXR Tone Mapping

    • 2 replies
    • 2,557 views
    • 0 replies
    • 1,298 views
  10. Channel COP?

    • 2 replies
    • 2,015 views
  11. RGB Pixel values

    • 3 replies
    • 1,769 views
  12. COP and switch node error

    • 2 replies
    • 1,751 views
    • 10 replies
    • 2,712 views
  13. normal pass

    • 2 replies
    • 1,730 views
  14. varying blur values

    • 2 replies
    • 1,490 views
  15. COP repeated process

    • 2 replies
    • 1,496 views
  16. custom VEX COP issues

    • 6 replies
    • 2,872 views
  17. Automated Alpha Maps

    • 17 replies
    • 5,514 views
  18. Nuke

    • 5 replies
    • 2,688 views
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