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  1. TriPlanar Shader for Mantra

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  2. Shop_Materialpath as primitive group

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  3. growth materials

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  4. Working with custom VEX surface shaders

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  5. What are derivatives?

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  6. How to make paint/shell like surface?

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  7. The Book of Shaders in Houdini Vex

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  8. add noise in shader

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