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  1. growth materials

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  2. Working with custom VEX surface shaders

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  3. What are derivatives?

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  4. How to make paint/shell like surface?

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  5. The Book of Shaders in Houdini Vex

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  6. add noise in shader

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  7. OpenGL Refraction in Viewport?

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  8. Multi Texturing

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  9. SBSAR Files for Redshift

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