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Showing results for tags 'flipbook'.
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Hi guys, While saving a Flipbook, how can I retrieve and put my project file name (hip file name) as the file's output name? According to the documents on this page: https://www.sidefx.com/docs/houdini/render/expressions.html I tried this: E:/myProj/$HIPNAME.avi but it doesn't work. Thanks for helping.
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Hi, I am a senior Houdini artist, but a intermediate about python script. I am looking for flipbook tool because original one is so inconvenient that every time we need to type file name and saving path. Thus, I wonder if we have the following tool: 1 click a shelf tool. 2 pop up a custom UI. 3 type rez, frame range, and automatically create a default image file name and its path in the UI, based on hip file. 4 click a button and start playblast and save the image seq. 5 Ideally it has option to save mp4 with ffmpeg. (I have no idea how to plugin this external software!! ) I cannot make such a tool from full scratch, but am capable to customize it. So far, I found useful article, and can read it but don't know, for instance, I can create a custom UI but don't know how to link those values to actual flipbook parameters. I really appreciate if you have python shelf scripts for 5 steps, or more hints to create the tool.
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Hello everyone, I'm having issues & errors like this when using the Flipbook texture node atm. Not quite sure why these errors are occurring & the node is in beta & new to me as well. Can any1 help provide some guidance & help on this matter? (referring to snap01 & snap02 image) I'm also trying out the tool itself for making a texture sheet from flipbook. Looking back at the released video. They are using these 2 wrangle node to make motion vector & normal look. Any1 know what would be the coding behind these 2 wrangle that give the motion vec & normal effect? (referring to snap03 image) Much appreciated & thank you in advance for the provided guidance & help!!!
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Helloooo - Since using 18.5.499 every single flipbook generation I have done, has been super slow? That being said, it may be my own fault. I've created countless files with different $JOB / $HIP folders. Using the image magick + ffmpeg exporting hack after I flipbook. But creating the flipbook... even if there's barely any geometry, is taking 30 seconds a frame?... Has anyone else had this issue? Thanks !
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I am trying to do a seemingly simple task for each wedge : 1) export my generated geo as an obj 2) export a jpg image from flipbook (openGL render) 3) overlay on top of that my wedge values. I have no idea what am i doing wrong here... PDG_test.hip
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Flipbook rendering doesnt work anymore
Daniel16_16 posted a topic in Lighting & Rendering + Solaris!
Hello all I have a problem: when I press the Flipbook button, then Houdini is just flipbooking only the first frame and then it stops... I dont know why its not working any more I have searched the whole Internet for this problem but I couldn't find anything. Now I asking here, if someone had this strange thing before or knows how to fix it! I would really appreciate help on this one. Thanks! -
Hello there, I have a few problems here: I am trying to make a unlimited ocean scene which I have done without any problems. But now, on the ocean horizon, the water is white for some reason, and I just don't know why it is white, a bug, or I'm just doing something wrong. I tried to make all the bakes in one folder, but it somehow helped, but somehow it did not. I tried to change the parameters in the ocean spectrum, and then bake it again, it helped for some time and then the water was still white. If someone have time, you can take a look on my scene file and the screenshot with the problem. and also, when I try to make a flipbook render, then the flipbook is just rendering the first frame and after that it stops and when I try to render the scene with mantra, then mantra isn't rendering at all... here is a screenshot of the ocean problem and the hip-file: https://drive.google.com/drive/folders/19F8rb7mvUHI_7TNgVI9TzrNU4nlvWcSu?usp=sharing I would really appreciate the help if someone could figure out why it isnt rendering with flipbook and mantra and also the ocean problem.
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Would anyone by chance have a simple setup .hip using a Labs Texture Sheet ROP for rendering a flipbook of simulated smoke? Spent half a day now and can't get anything to render. Any feedback appreciated!
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scene = hou.ui.curDesktop().paneTabOfType(hou.paneTabType.SceneViewer) viewport = scene.curViewport() frame = hou.frame() # cameras = list of scene cameras i = 0 for camera in cameras: viewport.setCamera(camera) flip_options = scene.flipbookSettings().stash() flip_options.frameRange((frame, frame)) #flip_options.beautyPassOnly(True) flip_options.cropOutMaskOverlay(True) path_name = hou.hipFile.name().split(".")[0] if not os.path.exists(path_name): os.makedirs(path_name) flip_options.output(path_name+"/opening_"+str(i)+".png") scene.flipbook(viewport, flip_options) i+=1 Hello all, I have a list of cameras. The goal is to view the scene through the cameras, take a screenshot and save them. I expect to get results like this, where I am looking through a specific camera, saved. However, though the UI shows us to be looking through the correct viewport, we only ever save out the view from the last ever camera: Any advice would be greatly appreciated! I have been unable to find a similar problem online. Thank You
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- viewporttocamera
- viewport
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Hey, Anyone else having an issue with 17.5.258, where redshift 17.5.229 rendering works fine... but my flipbooks (Mplay) crash? I can render with Mplay but when I go to flipbook anything it leaks mem and them flipbook crashes saying it can't display images. If I remove the env variable pointing to the taskbar, flipbooks work? if I use an earlier redshift plugin version (i.e. 17.0.506), the self and flipbooks work fine... but there isn't the same functionality. There doesn't seem to have the RS proxy output. Please let me know if you have run into this or an issue similar. Thanks
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Hi everyone! I'm starting to get into Python 2.7 for Houdini Indie (17.5) before jumping into Houdini 18 with Python 3, and I've been working in a flipbook tool until now everything is being okay but now I've found that I can't recover the camera settings/flipbook settings after generating the MPlay to maintain the user settings after applying the script. I've been trying to use the 'hou.GeometryViewportCamera.stash()' to create a copy of the settings but I'm not sure how to use it and where should I recover these settings. Also when I try to use it I get this error: 'TypeError: unbound method setDefaultCamera() must be called with GeometryViewport instance as first argument (got nothing instead)' I've created a simplified version of the script that I'll be attaching down below: If someone has any advice or idea of how would be the good approaching intro this, I'll bee really thankful. Thanks in advance to everyone.
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i usually save my flipbook video by exporting it as video for windiows 64-bit , but it wont save it , there's a message says "failure to write , errror code" , do u know why?
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Hi, I have two houdini apprentice installed 17.5.425 and houdni 18. In h18 i can run flipbook normaly but in h17 its not opening. Its like for the moment it want to open the flipbook, then houdini freezes for couple of seconds and thats it. Cant open flipbook. Anyone had that ? Thanks
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Hello, here at the studio we want to use houdini more. We use shotgun heavily for flipbook/playblast discussion and feedback and we need a faster export from mplay. Whenever i hover over the export tab in mplay, the application freezes and loads hundreds of different quicktime video codecs. Is there a way to fix that? Its really slowing us down.
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Hey, I've written a shelf tool to create flipbooks with custom parameters, and I want to know if it's possible to export it as mp4 once it's finished ? I tried with the flipbook_options.output() but it's exporting a video for each frame (so an image sequence), and I don't want to export an image sequence, but directly a video, if it's possible ! Cheers,
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Hello; When I export a flipbook as a Quicktime file (MPEG4 codec), After Effects can't read it and makes error displayed in image bellow. (VLC player, plays my file without any problem). Any idea? Thanks.
- 2 replies
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- after effects
- quicktime
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Hi Houdini friends, It seems that the flipbook lockfile name changed from 17.0 to 17.5? The hostname was using the one without the domain in 17.5, e.g. it is now .flipbook_lock.<hostname_with_out_domain>-<session_name> Is there a way / an env variable that is stored for this? trying to get it from socket.gethostname() or platform.node() would all produce the full host name with domain, and there seems to be only "HOSTNAME" in env related to this, which is also the full host name with domain. I could try to see if this lock file exists by wildcarding the domain, but just wanted to make sure that there might be a better way to know this for sure? Thanks so much in advance! - Viola
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Hello everyone, My Houdini crashes when I launch a Flipbook. No idea what is happening... I have a dual boot machine. On the other Disk I have windows, and Flipbook is fine there. My OS: Ubuntu 18.0.4 LTS. My Houdini version: 17.5.295.
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Hey guys, I'm having a hard time exporting mov files on H17. I can only export avi files and the files are pretty huge. This is the error. Does anyone knows what it could be? Thx Alvaro
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Hello hive mind! I'm looking for a better solution to saving out my flipbooks as .mp4s. Right now I have ffmpeg installed so I can go directly from mplay and save an .mp4, but I cannot figure out how to change the preset for the menu so that the default file name matches my naming convention. Which is really annoying. I'm looking for any of these solutions! 1) Does anyone know how to update this ffmpeg window with a custom string in the "Output File" field? 2) Does anyone know where mplay stores the tmp images, so I could grab them straight from there and go to ffmpeg from a shell? 3) Does anyone have a better solution for flipbooking? Thanks!
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- ffmpeg
- naming conventions
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Hi, I 'd write a simple script what uses a Null object as a control object to call a python script in its parameters. I use the eval python function by called a callback line. The issue is that the capturing goes on but not writes only just a few images. What could be wrong ? THX
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Hello, I was wondering if anyone knew how to flipbook every other frame or every three/four/five frames etc? And if this isn't possible which I'm not sure if it is, how would you go about doing this with a render too? [ without manually flipbooking or rendering every other frame etc. ]
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Fairly new to houdini.. Is there a way to keep working on your scene whilst generating a flipbook? Having to wait every time really slows the workflow. Coming from Cinema4D; it has an external preview viewer which runs in the background and allows you to keep working - any such thing in Houdini?
- 4 replies
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- flipbook
- background
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Hey, When you are creating a flipbook and the output is set to ip, the documentation says it is then sent to Mplay. What exactly is happening? I can't find this information in the documentation. Is the flipbook stored in RAM then loaded into Mplay? Or is the flipbook cached to a default temp directory on the hard drive then loaded to Mplay? How can I change the directory where it is being saved? I am new to Houdini [was Maya] so any help is appreciated. Thanks
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synchronizing two mplay (flipbook) sessions
berniebernie posted a topic in General Houdini Questions
Hello Odforce Is it possible to link two mplay sessions so I can have a side by side comparison of my animations ? If I have the same frame count and get lucky pressing play it works, but it doesn't really work everytime. Thanks!