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  1. How to fracture bricks for sim?

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  2. A small fluid-related question

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  3. Help for simple tentacle effect

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  4. Vellum hair issue on moving geo

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  5. @pscale for vellum grain?

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  6. Pre-solve Post-solve

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  7. vortex filament example?

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  8. FLIP volume loss: water wheel

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