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Found 6 results

  1. Tree and Foliage Tools

    Hey, thought I'd share this here. Preview of tree and foliage creation and layout tools now available on Gumroad. I've released them as "pay what you want" as my contribution to the community. I plan to keep supporting and improving these tools in future as well as releasing other tools. Let me know if you have any feedback/suggestions and I look forward to seeing what people create with them. Enjoy! https://gumroad.com/l/zWFNX
  2. Unity Importer for Houdini

    Hello all , Today I have a short demonstration of my Houdini-file-parser for Unity, for procedural level generation. You can procedurally generate positions, rotations, scales, colors etc. in Side Effect's Houdini and import and process these in Unity. This way you can position, rotate and scale prefabs automatically into a scene, without creating additional scripts. This package is now available via the Unity Asset Store: https://www.assetstore.unity3d.com/#/content/12316 An early version of this importer has been used for my graduation project: http://forums.odforc...in-video-games/ Documentation: http://www.twandegra...r for Unity.pdf Music: Krackatoa-Noahs Stark
  3. Hello all, I just completed my procedural UV+Texturing tool: Documentation: http://www.twandegra...Vgen_Manual.pdf Orbolt page: http://www.orbolt.co...raaf::TdG_UVgen The UV's generated are suitable for the use in video games, alternatively, they can be used as a base to manually edit. The process is almost completely automatic, with various settings to suit particular needs. Apart from UVs, the generator is also capable of creating base-textures, to speed up the texturing process. UVing Features: - 6 axis UV projection. - Projection based on Smooth groups (or vertex normals). - Automatic detection and mapping of cylinders. - UV mirroring across a plane of symmetry. - Limited support for UV relaxation. - Automatic detection and overlapping of identical shapes (wheels for instance). - Automatic UV welding to limit the amount small shapes. - Automatic UV layout. - Automatic UV compressing. - Support for Non-Commercial Houdini licences (UVs can avoid watermarked areas) - Support for manual tweaking of the UVs. Texturing Features: - Reference map, to see which texture area's correspond to the model. - Limited support for Tangent/Object space normal maps and Bump maps. - Ambient occlusion map, tries to prevent texture overlapping automatically. - Highlights/weathering map, tries to prevent texture overlapping automatically. - Plate map, uses a given angle to divide the model up into plates. (texture changeable) - Rivet map, uses the same angle to create rivets. (texture changeable) - Automatic rendering setup. - Automatic rendering and saving of the layers as separate textures.
  4. Small tools for group points or primitives with unshared edge rule group_shared_unshared.otl
  5. Hi, My problem is that I can't combine two object together. THis might be tied to another problem I have: I can't select one of the objects. I think I might have messed it up somewhere not sure where or how to fix it though. ---Click on the image to play the GIF animation--- | | \/ \/ How do I make an object selectable/ not selectable?
  6. ToonBox Entertainment - VFX Artist

    ToonBox Entertainment is looking for Visual Effects Artists to start as soon as possible! We are searching for talented individuals who will bring ingenuity and experience to the company as well as work seamlessly with over 100 other people on various projects. On our site you will find all you need to educate yourself about ToonBox Entertainment and the projects we have put out and are working on right at this moment. At ToonBox, you'll also work with stereoscopic and 3D technology, utilize top notch programs in a professional setting and work alongside some of the best and brightest in the industry. If you feel you are right for this job then do not hesitate to contact us, as we will be filling these positions as fast as possible, and we don’t know you exist until you contact us. http://www.toonboxen...effects-artist/ Send all resumes/applications to: Attention: ToonBox Careers ToonBox Entertainment Ltd. 26 Richardson Street Toronto, Ontario Canada M5A 4J9 OR Submit by email to: careers@toonboxent.com -ToonBox Entertainment.
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